![]() Letters from the National Honor Society, Student Council, and Student Community Organization were given to board members. High School Principal Barry Markwart echoed the words of Steigerwald and Muxlow. He said Brown City Schools is a great place to work and he appreciates the support that is given by the board. Notes that were written by sixth-grade students also were presented to board members. He said he appreciates working with the board and presented each member with a polo shirt.Įlementary Principal Doug Muxlow distributed portraits of each board member that were drawn by kindergarten students. Schools Superintendent Jerry Steigerwald thanked board members for their time in helping to run the school district. 16 meeting.īoardmembers David Bartle, Alan Burgess, Jeff Liebler, Ron Marion, Mark Mittlestat, Gary Rutkowski and Jim Seidell were recognized for their efforts during School Board Appreciation Month. Pictured with Superintendent Jerry Steigerwald is the board (left to right): Trustee Mark Mittlestat, President Alan Burgess, Trustee Jim Seidell, Vice president Gary Rutkowski, Trustee Jeff Liebler, Secretary Ron Marion and Treasurer David Bartle.īROWN CITY - Gratitude was shown to Brown City Community Schools Board of Education members during the group’s Jan. It works like any other social network, we know what people are doing, but in this case, all we know about is their kudos value.The Brown City Community Schools Board of Education was recently honored during School Board Appreciation Month. In this case, it would seem that the kudos board is the closest thing to a social network that the game has. In a world of social networking, you can see what your friends are doing from a distance. They are the highest-ranking characters in the game, and we know they will be a lot more important than the other characters in this game. So in this case, kudos is actually displayed, and their value is associated with the character theyre in. But the kudos board is an idea that wasnt really discussed at all, and we didnt think it would be a good idea. They are a currency in the game, and you need to earn kudos to purchase special abilities and weapons. In this case, a kudos is really a special character in the game and we didnt really have any good reason for that. But I think its cool, so I wanted to share it with you. I know we didn’t, because we weren’t asked about it. The kudosboard concept is one of those ideas that seem really cool to us, but we didn’t have a good reason for it. Each kudos with a value more than 1,000 is considered to be a “big kudos” and would be displayed on the kudosboard. So kudos (or in this case, points) are actually displayed on the kudosboard, and their value is associated with the character they’re in. This is like the kudosboard concept, but for kudos instead of points. Each of the kudos has a numeric value associated with it. In the kudosboard concept, I am envisioning a game mechanic where the user creates a kudosboard. In the kudosboard concept, the users would be able to create a kudosboard by selecting which of their favorite characters are in that kudosboard. There are many aspects of the kudosboard interface that are similar to the kudosboard concept. The first time I visited my friend’s house, I saw the character he loved in the most adorable manner. ![]() The next time you visit your friend’s house, use the “liked it” screen to show off your favorite character. ![]() I can imagine that you could do something like this. It’s hard sometimes to use any of these elements to match the design in which they are placed. The problem is that I don’t know what I would put each of the elements together into a single piece of paper. For example, it is made up of 9 different elements that need to be matched to a certain degree of recognition. There is a lot that goes into the design and implementation of the kudosboard. I will admit that I was a bit nervous about the kudosboard. ![]()
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